![]() ![]() ![]() They are also vital for defending your own colony if you get attacked. These guys can roam the world, they can gather resources, fight bandits and make contact with other settlements to name just a few uses. To explore you need to hire specialists who can either be fighters, scavengers, scientists and more. In addition to the main city building experience, you are able to explore the world at large. Credit: Paradox Interactive / Iceflake Studios You’ll also need to think seriously about your production chains to ensure they are robust enough, prepare badly and you’ll soon be running out of vital resources and your colonists will leave. For example, you don’t want to build your housing all over your limited fertile land. There are loads of buildings to use, upgrade and unlock and you’ll need to take the time to plan out where you want things. The first survival city builder I ever played was Frostpunk which really sucked me into its desolate world but Surviving the Aftermath doesn’t quite deliver on this front.Īs you would expect, the main gameplay is centred around building up your colony and managing resources plus the occasional disaster and bandit raids. On the subject of atmosphere, this is one area the game falls down. The radio adds a bit of atmosphere but became repetitive very quickly. There is also a radio station that you can turn on or off plus cycle through a few stations. The sound is also fine but doesn’t stand out as being anything special. Graphically everything looks fine, it’s nothing exceptional but is perfectly serviceable. ![]()
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